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Submitted on
April 22, 2008
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It's out! Finally!

Not 100% happy with this, but it's still pretty fun.

Oh, yeh:

Arrows to move, spacebar to shoot. Turret rotates in the direction you're moving but locks when shooting.

And also:

Fixed the bug where it crashes when you pause after beating a boss.
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:iconvasile20022003:
Spacebar dose not work to shoot for me
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:iconmasna0:
Awesome work! :thumbsup:
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:iconbrunoxyz:
love it. the graphics and concept.

the idea of a gun that rotates when you move the ship is kind of weird but it makes it interesting once you get used to it.
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:iconharm-less:
Harm-Less Aug 9, 2008  Professional Interface Designer
Damn, that was a lot of fun.

Although, it sucks actually, can't this mailman say to all his customers: "Go get yourself a PC with internet, so you can mail it to your friend". Now I've to go through all this mess to get to that mailbox.

What am I talking about, great game!!
Still, I've some things I want to bring up:

Control where a bit crap, sometimes I wanted to go to two directions and it just didn't.

Also, the bosses really where pussies. I could just stay at one place and slowly bring him down. Normally bosses are like a bigger challenge then the rest of the level, right?

At last, the letters just ran out, is that the end?
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:iconkillthemouse:
Cheers! Glad you liked it, even through all the problems.

Yeh, the bosses were kinda tacked on at the end of development.... they're kinda unnecessary.
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:iconharm-less:
Harm-Less Aug 11, 2008  Professional Interface Designer
I wish I had your flash skills technically speaking...
A big thing I'm working on at the moment is a small CMS [link]
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:iconkillthemouse:
Wow, looking nice! It's certainly got a very polished interface for a backend client.
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:iconharm-less:
Harm-Less Aug 11, 2008  Professional Interface Designer
My goal is indeed, simplicity and well-organized interface. I hope I'm able to finish it someday...because it costs a shitload of time
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